[Latest] Global Animation Market Size/Share Worth USD 528.8 Billion by 2030 at an 5.00% CAGR: Markets N Research (Analysis, Trends, Share, Segmentation, Background, Forecast, Growth, Growth Rate, Value)

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Monday, February 27, 2023 at 4:00pm UTC

Chicago, Feb. 27, 2023 (GLOBE NEWSWIRE) -- Markets N Research has recently released expansive research on Global Animation Market with 220+ market data Tables, Pie Chart, and Graphs & Figures spread through Pages and easy to understand detailed analysis. The report endows with wide-ranging statistical analysis of the market’s continuous developments, capacity, production, production value, cost/profit, supply/demand and import/export. This market report provides best solutions for strategy development and implementation depending on client’s needs to extract tangible results. This market research report serves the clients by providing data and information on their business scenario with which they can stay ahead of the competition in today's rapidly changing business environment.

As per the report titled "Animation Market Size, Share & COVID-19 Impact Analysis, By Offerings (Software, Services), By Product Type (2D Animation, 3D Animation, Motion graphics, Stop Motion and Other), By Industry (Direct, Education, Media and Entertainment, Aerospace and Defense, Automotive, Healthcare and Others), and Regional Forecasts, 2023-2030" observes that the market size in 2022 stood at USD 394.6 billion and USD 528.8 billion in 2030. The market is expected to exhibit a CAGR of 5.00% during the forecast period.

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Animation Market Analysis:

The main factors propelling the market growth are the rise of the media and entertainment sector, the expansion of the communications and technology industries, and the increasing use of the internet globally. The industry's abundance of tools is encouraging their adoption by various end-user sectors, which supports those industries' market growth. New, creative advertising techniques are being adopted as a result of increased industry competitiveness. In order to provide consumers with high-quality films and animations, the quickly expanding media and entertainment industry is also increasingly embracing cutting-edge animation technologies by industry companies, fueling the expansion of this market.

Recent Development:

  • In September 2021, Toon Boom Animation published Toon Boom Harmony 21, the most recent software edition, which boosts paperless animation by introducing 2D animations with feature quality for video games. Users can adjust their stylus' speed, pressure, and tilt position by adjusting the size and bitmap of the brushes.

Report Scope:

Report CoverageDetails
Forecast Period2023-2030
Forecast Period 2023 to 2030 CAGR5.00 %
2030 Value Projection528.8 billion
Base Year2022
Market Size in 2022394.6 billion
Historical Data for2016 - 2021
Segments coveredBy Offerings, By Product Type, By Industry and By Geography
Regional ScopeNorth America, Europe, Asia Pacific, Middle East & Africa, and South & Central America

List Of Key Companies Profiled:

  • SideFX
  • Adobe
  • Broadcast2World, Inc
  • Smith Micro Software, Inc.
  • Animation Sharks
  • IdeaRocket
  • Triggerfish Studios
  • EIAS3D
  • NewTek, Inc
  • BRAFTON
  • Corel Corporation
  • Autodesk Inc.
  • Videocaddy
  • Maxon Computer
  • WinBizSolutionsIndia

Greenpeace and AARDMAN ANIMATIONS LTD Released a Stirring New Animated Movie

In January 2020, a stunning new animated animation was released by AARDMAN ANIMATIONS LTD with Greenpeace to raise awareness of the state of the oceans. This recently released animated movie emphasizes the ocean catastrophe on a worldwide scale. This has aided the business in growing its revenue and expanding its product line.

Major Players Develop Acquisition Plans to Boost Brand Image

The leading businesses in the animation market plan acquisitions to improve their brand recognition globally. For instance, in February 2020, Circle Media, a software that enables families to manage all of the connected gadgets in the home, was acquired by Smith Micro Software.

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Our Free Sample Report Consists of the following:

  • Introduction, Overview, and in-depth industry analysis are all included in the 2022 updated report.
  • The COVID-19 Pandemic Outbreak Impact Analysis is included in the package
  • About 220+ Pages Research Report (Including Recent Research)
  • Provide detailed chapter-by-chapter guidance on the Request
  • Updated Regional Analysis with a Graphical Representation of Size, Share, and Trends for the Year 2022
  • Includes Tables and figures have been updated
  • The most recent version of the report includes the Top Market Players, their Business Strategies, Sales Volume, and Revenue Analysis
  • MNR research methodology

Driving Factors:

  • Growing Entertainment Industry to Promote Market Growth

The pandemic has aided individuals in discovering new forms of entertainment, and as a result, OTT platforms have become a popular platform for entertainment. With a boost in viewers, particularly for children's entertainment, the rise of OTT has favorably impacted the animation industry. OTT is now a significant player in the entertainment sector and has advanced VFX and animation technologies. As a result, the global animation industry is expanding daily, which fosters the expansion of the global animation market and serves as a catalyst for that growth.

  • Rising Number of Smartphone Users to Boost Market Growth

The market for animation has started to develop as a result of the rise in the popularity of computers and smartphones. It now plays a significant role in the entertainment industry because it allows it to tell stories and accurately describe emotions and ideas. The countries with the highest percentage of smartphone users are China, India, and the United States. Due to the present pandemic, animated material is being increasingly adopted globally via smartphone devices and internet services, which is a driving force behind the market's expansion. Additionally, most businesses present their concepts and product models using animations. The commercial use of animation improves the ability to share content, one's credibility, and the effectiveness of the engagement system.

Restraining Factors:

  • High Cost of Animation Production to Limit Market Growth

The cost of animation tools and the compensation given to the industry's content providers account for the majority of the production costs in the animation sector. According to statistics, most Disney films have production costs of $200 million or more per film. Additionally, the U.S. Bureau of Labor Statistics indicates that an animator or multimedia artist makes an annual salary of about US$75,270. The high production cost is a major drawback that restrains the growth of the global animation market because it prevents new market players from entering the market.

Challenging Factors:

  • Lack of Skilled Professionals to Limit Market Expansion

It is becoming increasingly challenging for workers, employees, and staff to match their skill set with the needs of expanding and technologically advanced organisations due to the media and entertainment sector's rapid technological developments and advancements. Due to this, there is a skills gap between the employees and the employers. Due to the rapid advancement of technology, there is a lack of qualified workers with suitable skills. The global expansion of animation is also hampered by inadequate government funding. Government support for animation is lacking internationally, which has an impact on the creation of many animated films because of a lack of initial high expenditure.

To Gain More Insights into the Market Analysis, Browse Summary of the Animation Market Report @ https://marketsnresearch.com/report/1653/global-animation-market

Global Animation Market Segmentations:

Global Animation Market By Offerings:

  • Software
  • Services

Animation Market By Offering

Global Animation Market By Product Type:

  • 2D Animation
  • 3D animation
  • Motion graphics
  • Stop Motion
  • Other

Global Animation Market By Industry:

  • Direct
  • Education
  • Media and Entertainment
  • Aerospace and Defense
  • Automotive
  • Healthcare
  • Others

Global Animation Market Regional Insights:

North America is projected to hold the largest share of the animation market over the forecast period due to the increased use of animation in a variety of end-use applications, the presence of large corporations in North America, and business plans being carried out by the leading players in the countries. Additionally, the increased animated game production and the establishment of big animation studios in the west indicate that the North American region will experience tremendous growth. Furthermore, the use of animation in the healthcare sector to assist medical practitioners and students in receiving medical training is fueling market expansion.

Animation Market By Region

Further Report Findings:

  • The market in North America is expected to gain a huge portion of the global animation market share in the coming years due to businesses' shifting attention from traditional forms of advertising to digital offerings.
  • The expansion of animated game development and the establishment of sizable animation studios in the west all point to the North American market experiencing explosive growth.
  • In the Asia Pacific, the growth in this region is primarily driven by massive investments made by market players to achieve a slight advantage.

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Key questions answered in this report:

  • What is the size of the Animation market and what is its expected growth rate?
  • What are the primary driving factors that push the Animation market forward?
  • What are the Animation Industry's top companies?
  • What are the different categories that the Animation Market caters to?
  • What will be the fastest-growing segment or region?
  • In the value chain, what role do essential players play?
  • What is the procedure for getting a free copy of the Animation market sample report and company profiles?

Key Offerings:

  • Market Share, Size & Forecast by Revenue | 2023−2030
  • Market Dynamics – Growth Drivers, Restraints, Investment Opportunities, and Leading Trends
  • Market Segmentation – A detailed analysis By Offerings, By Product Type, By Industry and By Geography
  • Competitive Landscape – Top Key Vendors and Other Prominent Vendors

Table of Content

Chapter 1: Preface

Chapter 2: Report Summary

Chapter 3: COVID 19 Impact Analysis

Chapter 4: Global Animation Market, By Offerings Segment Analysis

Chapter 5: Global Animation Market, By Product Type Segment Analysis

Chapter 6: Global Animation Market, By Industry Segment Analysis

Chapter 7: Animation Market – Regional Analysis, 2023 – 2030

Chapter 8: Animation Market – Industry Analysis

Chapter 9: Competitive Landscape

Chapter 10: Company Profiles

Chapter 11: Research Methodology

Chapter 12: Questionnaire

Chapter 13: Related Reports

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Key Insights from Primary Research/Key Insights & Findings from the report:

  • As per the analysis shared by our primary respondents, the Animation market is expected to grow annually at a CAGR of around 5.00%.
  • Through primary research, it was established that the Animation market was valued at around USD 394.6 billion in 2022.
  • The Animation market is segmented based on product: software and services. The software category was predicted to show maximum market share in the year 2021.
  • The key factor driving the market is Growing Entertainment Industry
  • The “North America” region will lead the global Animation market during the forecast period 2022 to 2030.

Spectacular Deals:

  • Comprehensive coverage
  • Maximum number of market tables and figures
  • Subscription-based option offered
  • Best price guarantee
  • Free 35% or 60 hours of customization.
  • Free post-sale service assistance.
  • 25% discount on your next purchase.
  • Service guarantees are available.
  • Personalized market brief by author.

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